Used with the permission granted on this page. It uses material from the UESP article Skyrim: Armor. Use it!Ī portion of the images on this page are licensed under the Creative Commons by-sa license. Thankfully, if you don't agree with my decisions, that's what Inspect Equipment is for. A large number of other items such as eye patches, capes, earrings. There's just not an empirically "right" way of doing this, so I just had to go with whatever I felt was best fitting the aesthetic design of the armor as well as the gameplay implications. Seeks to drastically enhance the variety of armors in the world Skyrim, Immersive. no, I'm not off my rocker, and yes, I've put a lot of thought into it. So, I think it equals out.Īll this to say. Heavy Armor specialists have to wait until Orcish to get their Full set (unless you use Immersive Armors, but even then, I don't think Einherjar, Warchief, and Heroic Stormcloak come cheap). However, Fur armor (through Frostfall) is available almost as soon as you start playing the game, so you can get that very early on. More of the Light armors are considered Limited than the Heavy because it made visual sense to me. I have the cloaks of skyrim and immersive armors mod. It maye have been called Thalmor cape/cloak or Justiciar cape maybe It's NOT the hooded thalmor robe. I think I took it from Thalmors moving a nord prisoner behind Whiterun early in my game. Most of the rest of the Heavy armors are at least Standard, because to make them any less given their visual appearance would make me a modding criminal. It was black cape with clean edges and a gold/yellow trimming at the bottom. I felt that the armor progression should somewhat follow the exposure protection curve, insomuch that the beginning of the game should be more difficult than later in the game.īecause of those reasons, the first sets of armor you're liable to find and equip, Iron and Hide (and if you want to get technical, the prisoner's clothing), are "Limited" in protection.Cyrodiilic armors such as Steel Plate don't exactly scream "I have a warm woolen soft kit underneath suitable for winter conditions!" I favored armors that look more rugged, rough, natural, and padded, since that is more fitting with Frostfall's gameplay aesthetic.I listened to what other people told me they would expect.I followed what I felt "looked" warm or "looked" revealing.If I gave Daedric and Dragonbone "full" protection, that's not very interesting because they're already the best armors in the game for other reasons. Purple Velvet Cape, Purple Halloween Costume, Satin Lined Short Witch cloak, Cosplay Costume Men Medieval cape, Fantasy cloak For Men/Women. I want to promote interesting decisions in gameplay.Here are some of the reasons behind the default W.E.A.R. "Why did you set things that way?" you might ask. No doubt there is something in the above list that you don't agree with. What do you mean, Daedric isn't Full protection? Prison er's Cloth es (Roughsp un Tunic, etc)
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